Ok. I havent made a post in forever, and I feel it needs to be explained. First of all, I dont have any blasters to mod, and I dont think I will be doing any nerf stuff for a long time, mainly because of something else that will be explained later. I doubt I will get any of the new nerf guns, mainly because I might get bored with all the newer blasters. I'm not quitting nerf, but I might be making homemades sometime in the future.
As for Pokemon stuff, I can make posts involving deck ideas, but I may be selling a large majority of my cards that are older for anyone who's interested. I will make a video showing all my rares, ultra rares, and reverses that are for trade.
And in terms of sales, I might be selling many pokemon cards, a few nerf blasters, and a few video game related things, I may do commissions for nerf mods, and if I do you guys will be the first people to know.
That's all for today, I know I didnt make any exciting posts, but for now there's not much for me to post about.
Monday, June 25, 2012
Monday, June 11, 2012
Mew Absol: Fun Lost Zone deck
Let's get right into the deck list.
Pokemon: 25
4 Mew PRIME
3 Absol PRIME
2 Vileplume
3 Flip-Tini
2 Gloom
3 Oddish
1 Vanilluxe NVI
1 Unefazent BW
1 Chandelure NXD
2 Terrakion
1 Jumpluff
2 Mewtwo EX
T/S/S: 27
4 Professor Juniper
3 PONT
3 N
4 Dual Ball
3 Pokemon Communication
2 Ultra Ball
2 Level Ball
3 Pokemon Catcher
2 Random Receiver
1 Battle City PROMO
Energy: 8
4 Prism Energy
4 Rainbow Energy
Pokemon: 25
4 Mew PRIME
3 Absol PRIME
2 Vileplume
3 Flip-Tini
2 Gloom
3 Oddish
1 Vanilluxe NVI
1 Unefazent BW
1 Chandelure NXD
2 Terrakion
1 Jumpluff
2 Mewtwo EX
T/S/S: 27
4 Professor Juniper
3 PONT
3 N
4 Dual Ball
3 Pokemon Communication
2 Ultra Ball
2 Level Ball
3 Pokemon Catcher
2 Random Receiver
1 Battle City PROMO
Energy: 8
4 Prism Energy
4 Rainbow Energy
Sunday, June 10, 2012
Fun Fobby Decks: Hydreigon
I need to put this note in advance. I'm sorry that I didn't post a decklist on Wednesday, I was busy that day, I tried and made the decklist, but I ran out of time and couldn't make a decklist. So to make up for it, I will make a decklist tomorrow as well. Also, there were some problems with this post because of some technical difficulties.
I'm a huge fan of hydreigon as a pokemon, but the card is also pretty playable as a "Just for fun" kind of deck. Let's look at Him.
Hydreigon NVI 79/ NXD l03: 150hp, 3 retreat ,fighting weakness, physic resistance.
Berserker Blade: 60; Does 40 damage to 2 of your opponents Benched Pokemon. (Don't apply weakness and resistance for Benched Pokemon.)
The first thing you notice about Hydreigon is the massive 150hp, which is even out of range of some EX cards, making him a good tanking pokemon, combine that with the physic resistance. and you got a very powerful pokemon that can take alot of hits from pokemon like mewtwo. The other good thing is that he is a splash-able tank because he has a poke-body, Dark Aura, that allows all energy attached to him to be dark instead of their regular type, which makes him a very good attacker, and combine that with the fact that he works with DCE, and you get a very nice main attacker that is capable of taking hits and dishing out damage. The only problem I can think of that he has is being a stage 2. Being a stage 2 isn't that great, with all the hard-hitting Exes in the current format, he can still be knocked out in 1 hit from Zekrom and Reshiram EX, luckily, they aren't being played as much, but the next set will bring more powerful pokemon EX that can KO Hydreigon in 1 hit, such as Rayquaza, Ho-oH, and Terrakion (NO NOT MORE TERRAKION). Enough rambling, let's look at the decklist.
Hydreigon with Eelektrik
Pokemon: 18
3 Hydreigon
1 Zweilous
3 Deino
3 Eelektrik
3 Tynamo
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
T/S/S: 30
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
1 Energy Switch
Energy: 12
4 Darkness Energy
4 Electric Energy
2 Grass Energy
2 DCE
Hydreigon with Emboar
Pokemon: 19
3 Hydreigon
1 Zweilous
3 Deino
2 Emboar (Ability)
1 Pignite
3 Tepig
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
1 Shaymin UL
T/S/S: 29
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
Energy: 12
4 Darkness Energy
4 Fire Energy
2 Grass Energy
2 DCE
Hydreigon with Celebi
Pokemon: 17
3 Hydreigon
1 Zweilous
3 Deino
4 Celebi PRIME
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
1 Shaymin UL
T/S/S: 29
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
2 Switch
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
Energy: 12
4 Darkness Energy
6 Grass Energy
2 DCE
The Strategy is Simple: use Eelektrik and Dark Patch to accelerate your Hydreigon and Darkrai, while taking advantage of Darkrai's ability to give yourself free retreat. Mewtwo EX is to counter Mewtwo EX. And Shaymin is here to take care of Terrakion. Also use cards like Sableye to reuse your hammers (also known as Hammertime!) and to reuse Dark Patch as well. Overall, this is a solid deck with a nice strategy, but I still need to test with it, I still really like the strategy, however.
I'm a huge fan of hydreigon as a pokemon, but the card is also pretty playable as a "Just for fun" kind of deck. Let's look at Him.
Hydreigon NVI 79/ NXD l03: 150hp, 3 retreat ,fighting weakness, physic resistance.
(Poke-Body) Dark Aura: All energy attached to this pokemon are Energy instead of their usual type. |
Berserker Blade: 60; Does 40 damage to 2 of your opponents Benched Pokemon. (Don't apply weakness and resistance for Benched Pokemon.)
The first thing you notice about Hydreigon is the massive 150hp, which is even out of range of some EX cards, making him a good tanking pokemon, combine that with the physic resistance. and you got a very powerful pokemon that can take alot of hits from pokemon like mewtwo. The other good thing is that he is a splash-able tank because he has a poke-body, Dark Aura, that allows all energy attached to him to be dark instead of their regular type, which makes him a very good attacker, and combine that with the fact that he works with DCE, and you get a very nice main attacker that is capable of taking hits and dishing out damage. The only problem I can think of that he has is being a stage 2. Being a stage 2 isn't that great, with all the hard-hitting Exes in the current format, he can still be knocked out in 1 hit from Zekrom and Reshiram EX, luckily, they aren't being played as much, but the next set will bring more powerful pokemon EX that can KO Hydreigon in 1 hit, such as Rayquaza, Ho-oH, and Terrakion (NO NOT MORE TERRAKION). Enough rambling, let's look at the decklist.
Regular Version: Meh... |
Hydreigon with Eelektrik
Pokemon: 18
3 Hydreigon
1 Zweilous
3 Deino
3 Eelektrik
3 Tynamo
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
T/S/S: 30
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
1 Energy Switch
Energy: 12
4 Darkness Energy
4 Electric Energy
2 Grass Energy
2 DCE
Hydreigon with Emboar
Pokemon: 19
3 Hydreigon
1 Zweilous
3 Deino
2 Emboar (Ability)
1 Pignite
3 Tepig
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
1 Shaymin UL
T/S/S: 29
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
Energy: 12
4 Darkness Energy
4 Fire Energy
2 Grass Energy
2 DCE
Hydreigon with Celebi
Pokemon: 17
3 Hydreigon
1 Zweilous
3 Deino
4 Celebi PRIME
1 Mewtwo EX
1 Shaymin EX
2 Darkrai EX
1 Sableye DEX
1 Shaymin UL
T/S/S: 29
3 Professor Juniper
3 Bianca
2 N
3 Pokemon Communication
3 Pokemon Catcher
2 Crushing Hammer
2 Enhanced Hammer
2 Switch
1 Ultra Ball
2 Dual Ball
2 Rare Candy
4 Dark Patch
2 Random Receiver
Energy: 12
4 Darkness Energy
6 Grass Energy
2 DCE
The Strategy is Simple: use Eelektrik and Dark Patch to accelerate your Hydreigon and Darkrai, while taking advantage of Darkrai's ability to give yourself free retreat. Mewtwo EX is to counter Mewtwo EX. And Shaymin is here to take care of Terrakion. Also use cards like Sableye to reuse your hammers (also known as Hammertime!) and to reuse Dark Patch as well. Overall, this is a solid deck with a nice strategy, but I still need to test with it, I still really like the strategy, however.
Sunday, June 3, 2012
Nerf Hyperfire Mod Guide
The Nerf HyperFire, also known as the bad oversized maverick: before mods. When modded this blast will reach respectable ranges (50ft.).
The first thing you (obviously) want to do is take it apart, which isn't hard, but you have to take off the cocking mech first.
In order to mod it you'll want to take out the turret and plunger tube.
In the turret, remove the five screws holding it together.
The finished turret mod.
The plunger, regreased and seal improved.
And that's all you need to do to improve you nerf hyperifire
Oh my gosh...... I MADE A POST ON SCHEDULE!!!! I DID IT!!!!!!!
The first thing you (obviously) want to do is take it apart, which isn't hard, but you have to take off the cocking mech first.
In order to mod it you'll want to take out the turret and plunger tube.
In the turret, remove the five screws holding it together.
The finished turret mod.
The plunger, regreased and seal improved.
And that's all you need to do to improve you nerf hyperifire
Oh my gosh...... I MADE A POST ON SCHEDULE!!!! I DID IT!!!!!!!
Saturday, June 2, 2012
SO MANY UPDATES
Long story short, I wont be able to do pack openings and I will make a mod guide tomorrow if it kills me.
Subscribe to:
Posts (Atom)